GAME TYPE - Tag game.
WHO'S IT FOR - Group One. You can have as many people as you want to play this game, but at least six.
WHAT YOU NEED - A rectangular space to run with clearly defined borders.
HOW TO PLAY:
- Set the borders of your area, which should be rectangular. The ends of the area are the safe zones.
- Designate one person to be the octopus.
- The octopus stands in the middle of the area, while all other players go to one of the safe zones (everyone in the same place).
- When the octopus says "GO!", all other players must run from their safe zone to the other, trying to avoid the tag of the octopus. Players may not cross over the edges of the area.
- If someone gets tagged by the octopus, they become a tentacle. Rather than attaching to the octopus, however, they must stay in the same place they were when they were tagged.
- Once all players who have not been tagged, the octopus returns to the center of the area and says "GO!" again. Players race back to the other safe zone, this time trying to avoid the tag of the octopus AND any tentacles.
- Tentacles may not move from their spot, they are rooted to the ground. However, they may take one step as long as their other foot is firmly planted.
- Anyone who gets tagged by a tentacle becomes another tentacle and must stay in place to try and tag people the next time.
- The last person who can avoid all tentacles and the octopus is the winner, and becomes the new octopus.
If any tentacle needs help staying put, you can use a carpet square, or draw a big circle where they need to stand using chalk, or tape.
THIS WORKS ON - Competition (trying to avoid the tag), following directions (staying inside the borders, staying in place as a tentacle)
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